UVEC FALL 2018 REGISTRATION LINK:
Senior Design – Teams of 4
Teams of four third or fourth year students are given six to eight hours to design and construct a working prototype from given materials that can solve an engineering challenge. This challenge tests the competitors’ technical skills, as well as time management and teamwork. Teams present their solutions to judges using real-world justifications, then test the prototype according to the given functional requirements. Judging criteria will be based on students’ demonstration of technical electrical, mechanical, and software knowledge.
Junior Design – Teams of 4
This competition challenges junior (first or second year) engineering students to design and build a prototype to address a technical problem. The Junior Team Design category is similar to that of Senior Team Design. However, with emphasis on prototype functionality rather and design theory.
Communications – Teams of 2
Teams of two are asked to describe a technical subject in lay-man’s terms. They must consider the economic and environmental aspects of their subject, and provide a persuasive conclusion regarding the potential benefits, risks, or effect their subject has on the world. Judging criteria will be based on students’ ability to present on a technical topic in a manner which can be easily understood by the general public.
Consulting – Teams of 4
During the given time, teams of four must develop an economically feasible solution to a current real world problem. This challenge is the largest in scope of all competitions, and tests the students’ abilities in balancing ambition with practicality, technical capabilities with economics, and social benefits with environmental costs. Successful solutions will have considered every stage of the engineering design process. Judging criteria will be based on students’ demonstration of project management using engineering concepts
Impromptu Debate – Teams of 2
The Impromptu Debate category challenges participants to defend, from a given viewpoint, a topic disclosed just before the debate. Each team is composed of two members and they are expected to present a structured defense of the assigned non-technical topic. They are given just 10 minutes to prepare and will need to rely on their intelligence and wit to construct and deliver convincing arguments. Judging criteria will be based on students’ demonstration of critical thinking and ability to persuade an audience.
Re-Engineering – Teams of 2
This challenge tests the competitors’ creativity and understanding of real world engineering problems. In eight hours, teams of two students are presented with a practical objective which must be accomplished by redesigning an existing product or process such that its functionality is improved or re-purposed. They present their solutions to a panel of judges, and are evaluated based on functionality, practicality, cost, and marketability. Judging criteria will be based on students’ demonstration of problem solving using engineering concepts.
Innovative Design – Teams of up to 4
This category can be one of the most technical categories at UVEC. A team of 1-4 students must present a ground-breaking solution to a problem of their choosing, though it is encouraged to align with the theme. The solutions are expected to be fully researched and developed by the date of the competition. Students present their devices to the public and to judges. Judging will be based on the project’s technical feasibility, innovation and environmental and economic impact.
Programming [NEW!] – Teams of 4
The goal of the Programming category is to encourage software engineering students to produce professional quality software with all the proper user and administrative documents. The teams of four will use their software development skills, technical writing abilities, and project management skills to design a solution. Judging will be based on quality of program design, creativity in solution, and absence of bugs in final program.